Blocks

Hall lantern

The Hall Lantern shows which car of a group is coming and in which direction it will go on.

The Hall Lantern has two arrows, up and down, one above the other. It is the sign real elevator groups have above every landing door: it tells waiting people which door to go to.

On the floor

Place it above or beside a landing door. It belongs to the shaft next to it (the nearest running elevator within 6 blocks) and to the floor it hangs at, meaning the highest floor at or below its own height.

ArrowMeaning
green arrow upthe car of this shaft is coming here, or stands here with its doors open, and will go up
orange arrow downthe same, and it will go down
both litthe car is coming and has no direction yet
both blink redthis elevator is out of order
both darkthe car is not coming here, or the elevator is switched off

In a group, only the lantern of the car that answers the call lights up. Together with the arrival chime (one tone up, two down) people know which car is theirs.

In the cabin

Glued inside the car, the lantern shows the car's own direction of travel; on a fault both arrows blink red.

Placing

Like the floor indicators: flat on the wall, and above a double door click near the block edge or use Create's Wrench to move it half a block to the side. See Floor indicators.

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