Operation

Switching an elevator off

An elevator without drive is switched off, not broken: what that means for calls, buttons, indicators and the light.

To take an elevator out of service, take its drive away: stop the rotation of the Elevator Pulley, for example with a clutch or by switching off the motor, while the car stands at a floor.

What happens

Switched off
Carfinishes the door sequence at its floor and then waits with closed doors
Calls already storedare kept and served when the drive is back
New callsfrom the cabin and from contacts are ignored; a call button says "The elevator here is not running: assemble its pulley and give it rotation" if no car of its group runs
Call buttonsgo dark
Floor indicatorsgo dark (the 7 Segment shows only its unlit segments)
Cabin Lightoff
Group callsgo to the other cars of the group

Give rotation back and the elevator carries on with the calls it kept.

Switched off or broken down?

Switched offOut of order
Drive lost while …standing at a floormoving between floors
Car callskeptdropped (unless keepCabinCallsOnFault)
Lightoffemergency light
Indicatorsdarkblinking fault
When the drive is backcarries onrescue run to the nearest floor first

See Faults and rescue.

An elevator whose pulley is not assembled is not running at all: its contacts behave as in Create, and the mod's blocks show nothing.
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