Getting Started

Installation

Requirements and installing Create Managed Railways on client and server, with the optional mods it works together with.

Requirements

CMR runs on Forge for Minecraft 1.20.1. It needs Create, Create Railways Navigator and DragonLib. The versions below are the ones the mod is built and tested against.

ModVersion
Minecraft1.20.1
Forge47.2.1 or newer (47.x)
Create6.0.8
Create Railways Navigator (CRN)beta-0.10.0-C6
DragonLibbeta-3.0.28
Java17 or newer
The Architectury API that CMR uses comes bundled inside DragonLib. You do not need to install it separately.
Fabric and NeoForge are not supported yet. CRN is in beta and its interfaces still change: use exactly the CRN version from the table, a newer CRN release may break CMR.

Installing

Install Forge

Install Forge 47.2.1 or newer for Minecraft 1.20.1, on the client and on the server.

Add the required mods

Put Create, Create Railways Navigator and DragonLib in the matching versions into the mods folder.

Add Create Managed Railways

Put the CMR jar (createmanagedrailways-forge-<version>.jar) into the same mods folder.

Do the same on the server

CMR must be installed on the server and on every client that joins. A client without CMR cannot join a server with CMR, and the other way round.

Start the game

On the first start you find the CMR items in five creative tabs right after Create's tabs: Managed Railways: Signal Box and Signals, Signs, Station and Lineside, Train and Level Crossing.

Back up your world before you add CMR to an existing one. The mod keeps its data in the world save, in data/createmanagedrailways.dat of the Overworld.

Optional mods

CMR detects these mods by itself. Without them everything else works as usual.

ModWhat it adds
Simple Voice Chat (Forge 1.20.1)Speak over the train radio with your microphone. The other party hears you however far away they are. Without it, the chat goes over the radio during a call. See Train radio.
Pantographs and WiresThe pantograph switch and indicator on the driver's console raise and lower real pantographs under the overhead line. Without it the switch only reports that the train has no pantograph.

Updating

  • Replace the old CMR jar with the new one, on the server and on all clients.
  • Read the changelog of the new version for anything that needs your attention. Two examples from version 0.4.0: gangways placed with an earlier version lose their side joins until you place one cell again, and PZB magnets placed before 0.3.0 stay beside the track and act as 2000 Hz magnets at the next signal.

Getting help

Bugs, ideas and questions: on the Discord. Common problems are answered in the FAQ.

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