Orders
On the real railway a train may pass a signal at stop only with an order (Befehl) from the dispatcher. In the mod the order goes over the train radio and works for exactly one train at exactly one signal.
Giving an order
The train reports
The train waits in front of a signal showing stop. Its driver sends Stopped at signal or Request an order, or calls the desk. In the dispatcher's list the train shows "Waiting at signal ...".
The dispatcher decides
At the Dispatcher Radio Desk, select the train under Reachable and press Order. The button is only active for a train that really waits at a signal at stop (or for a signal telephone where such a train waits).
The train receives it
The train gets the wording "Order for train ...: you may pass signal P7 showing stop" and may now go past the signal.
What the order does
| Effect for this train at this signal | |
|---|---|
| Signal box lock | A lock set in the signal box no longer holds the train, as with the substitute signal. The lock itself stays for all other trains. |
| PZB | The 2000 Hz track magnet at the signal does not brake the train. The lamp Befehl on the PZB panel lights while the order is valid. |
| ETCS | A train that tripped at the end of its movement authority may go on in staff responsible mode (SR) at no more than 40 km/h and is fully supervised again behind the signal. |
The order is valid for about 30 seconds. If the train has not passed by then, ask again.
More about PZB and ETCS: Train protection.
Who may give orders
- Players at a radio desk who may change CRN's "Global Settings", the same right as for the signal box.
- The automatic dispatcher, by its own rules.
- By command:
/cmr radio order <train>, with tab completion for the train names.