Lines & Schedules

The line manager window

Opening the Line Management window by command or at a control desk, its tabs, and how buttons and text input work.

Everything about lines and schedules happens in one window, Line Management. The same window is also the signal box: its map and route tabs are described in Interlocking.

Opening the window

HowNotes
Command /cmrWorks anywhere. Behaves like a signal box without a district (all tabs, whole network).
Right-click a Railway Control DeskThe desk for the signal box.
Right-click a Track Map Display, Track Diagram Desk or Track Diagram ConsoleClicking next to a train or signal opens the window; clicking exactly on one operates it directly.

The Railway Control Desk also reports disruptions: while a closure, a profile or a signal lock is active, its red lamp lights, its screen shows a fault line and the block gives off a redstone signal. Craft it from smooth stone, a redstone dust and an observer (see Items and recipes).

A desk or display that has been given a control area only shows the tabs Stations, Map, Routes and Signals, and only what lies inside its area. See Permissions and districts.

The tabs

TabWhat you do there
LinesAll CRN lines with colour and number of trains. Assign schedules, preview, apply, add trains, interval, auto-sync, undo. More
SchedulesYour managed schedules. Create, edit, rename, duplicate, delete, get as item, add extra stops. More
StationsEvery station a schedule stops at. Close and reopen, replacement stop, reason, call over the loudspeakers, "Effective at once". More
ProfilesSaved sets of closures and extra stops, switched by hand or by timetable. More
MapThe track map of the signal box.
RoutesSaved groups of locked signals.
SignalsLight signals, speed boards and switching signals, set from a distance.
AreasControl areas for signal boxes. More
AnnouncementsYour own notices and calls for the platform loudspeakers.
LogWho changed what and when, including automatic changes.

Working in the window

  • Select on the left, act on the right. Most tabs have a list on the left. Select an entry and its details and buttons appear on the right.
  • Status line. Answers from the server and all text input appear in the status line at the bottom. Type the text and confirm with Enter or OK; Cancel leaves the input.
  • Deleting needs two clicks. After the first click the button reads Really delete?.
  • Apply all (n) appears at the top as soon as trains differ from the schedule in force, for example after a closure. The number counts those trains; one click applies all lines with an assigned schedule.
  • Refresh at the top right fetches the latest state from the server.

Signs in the lists

  • A ! in front of a line's train count means: trains of this line differ from its schedule. The details then say "n train(s) differ from the schedule - apply to update".
  • Delayed trains (from 30 seconds, as CRN reports them) show their delay behind the name, for example +1 min 20 s.
  • In a schedule's entries, closed stops read (closed, skipped) and extra stops start with +.

The log

The Log tab lists every change with time and player: assignments, applied lines, closures, profiles, signal locks and so on. Changes the mod made by itself are marked automatic, for example the switch to the night schedule, auto-sync, an expired closure or a profile switched by its timetable. /cmr log shows the latest entries in chat.

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